- Observing problems in everyday life.
- Discussing what makes a problem important to solve.
- Understanding empathy by considering others' feelings and needs.
- Defining a clear, simple problem to solve based on observations.
- Identifying the people affected by the problem.
- Framing the problem in a way that sparks creativity.
- Exploring the importance of understanding user pain points.
- Discussing why it's crucial to focus on the user's needs.
- Identifying simple user pain points in familiar scenarios.
- Introduction to brainstorming: Exploring as many ideas as possible.
- Focusing on solutions that are realistic but still creative.
- Sketching solutions.
- Encouraging imagination through simple "What if?" questions.
- Turning ideas into actionable solutions.
- Selecting the most practical and creative solutions.
- Basics of storytelling: Beginning, middle, and end.
- Creating a character connected to their problem/solution.
- Turning solutions into a fun, engaging story.
- Understanding why storytelling is important in presenting ideas and solutions.
- Introduction to prototypes
- Using basic materials like paper, cardboard, and craft supplies to create simple prototypes.
- Building a prototype based on the chosen solution.
- Reviewing initial prototypes and discussing their functionality.
- Refining prototypes by improving strength, usability, or aesthetics.
- Comparing "before and after" versions.
- Trying out the prototypes to see how well they work.
- Gathering feedback from peers or teachers.
- Making changes based on feedback.
- Analyzing the prototype.
- Presenting their prototype to the class.
- Gathering feedback and reflecting on what they learned.
- Celebrating everyone"s unique solutions and ideas.